posts

Spatial Imprinting: A New Generative Art Algorithm

11/21/2023

A new generative art algorithm

Announcing wassily

8/30/2023

Scalable generative art in Rust

big-O and little-o

2/5/2016

Bringing some consistency to the definitions of Big-O and litte-o

Monkey Typing ABRACADABRA

2/2/2014

Solving a probability puzzle using martingale theory

my posts from other blogs

Everyone needs a FizzBuzz

2/5/2017

Haskell FizzBuzz implementation.

lucid-svg 0.7

2/13/2016

lucid-svg will not change. The new API will be released as svg-builder.

Kaleidoscope

7/29/2014

Creating a kaleidoscope with haskell and the diagrams DSL.

Solving the 15-Puzzle

6/24/2014

Using haskell and the diagrams library to animate the solution.

hs to lhs

6/26/2014

Haskell code to convert hs to lhs.

Haskell Numerice Types

7/7/2014

A quick reference.

Palette Part II

12/4/2013

Haskell color palette library.

Palette Part I

12/3/2013

Haskell color palette library.