Spatial Imprinting: A New Generative Art Algorithm
11/21/2023
A new generative art algorithm
Announcing wassily
8/30/2023
Scalable generative art in Rust
big-O and little-o
2/5/2016
Bringing some consistency to the definitions of Big-O and litte-o
Monkey Typing ABRACADABRA
2/2/2014
Solving a probability puzzle using martingale theory
my posts from other blogs
Everyone needs a FizzBuzz
2/5/2017
Haskell FizzBuzz implementation.
lucid-svg 0.7
2/13/2016
lucid-svg will not change. The new API will be released as svg-builder.
Kaleidoscope
7/29/2014
Creating a kaleidoscope with haskell and the diagrams DSL.
Solving the 15-Puzzle
6/24/2014
Using haskell and the diagrams library to animate the solution.
hs to lhs
6/26/2014
Haskell code to convert hs to lhs.
Haskell Numerice Types
7/7/2014
A quick reference.
Palette Part II
12/4/2013
Haskell color palette library.
Palette Part I
12/3/2013
Haskell color palette library.